A pulsing dot draws an elbow line to a bar sized to your text, then the title and subtitle slide out of the bar.
Counter-rotating dashed rings lock onto a spot, then a leader line runs out to a label that fits its text.
Counter-rotating dashed rings lock onto a spot, then a leader line runs out to a label that fits its text.
Part of Callouts & Arrows. New to this kind of graphic? Read Callouts and arrows: point at the thing that matters.
Counter-rotating dashed rings lock onto a spot, then a leader line runs out to a label that fits its text. It belongs to the Callouts & Arrows category on velements, where you edit it in the browser and download it as a finished video file.
Every control in the editor, grouped the same way there. Content: label. Typography: font, weight and size. Style: background, text color, primary and thickness. Layout: aspect ratio, target x and target y. Motion: duration and easing. Each change appears in the live preview straight away, and editing is free.
Ring Pointer Callout runs 4 seconds by default, and you can set any length up to 15 seconds before you export. It plays once from start to finish, so it drops straight onto a cut or an opening.
Yes. Set the background to Transparent and export WebM with a VP9 alpha channel, then put it on a track above your footage. If your editor does not decode WebM alpha, transcode it once to an alpha codec it supports. MP4 has no alpha channel, so it keeps a solid color or image behind the animation.
Yes. Each download comes with a perpetual commercial license in your name for client work, ads and products, and you may sell the edited clip on stock footage sites. Reselling the preset itself as an editable template is not allowed.
A pulsing dot draws an elbow line to a bar sized to your text, then the title and subtitle slide out of the bar.
A leader line draws to a slanted label plate that tears in through shifting slices and RGB fringing, then glitches now and then.
A glowing ground ring spins under a player's feet while a number and name tag rises above them on a thin stick.
Two rays draw out from a vertex, an arc sweeps between them and the real angle counts up in degrees.
A curved arrow draws itself from your label straight to the detail you want viewers to notice.
A marker-drawn arrow sketches itself toward your subject and keeps boiling like hand-drawn animation.
A curly brace draws out from its tip to span any range you set, with a label that lands just beyond the point.
A bold name bounces in letter by letter, the role slides underneath and a hand-drawn arrow points at the person.