A mid-air blast flashes and throws burning fragments outward on arcing paths, each one leaving a smoke trail that hangs in the sky.
A pressurised jet of flame blasts from a nozzle, billowing and rolling as it widens, then slows, curls upward and breaks into dark smoke.
Part of Backgrounds / VFX. New to this kind of graphic? Read VFX overlays: smoke, fire and lightning you can recolour.
A pressurised jet of flame blasts from a nozzle, billowing and rolling as it widens, then slows, curls upward and breaks into dark smoke. It belongs to the Backgrounds / VFX category on velements, where you edit it in the browser and download it as a finished video file.
Every control in the editor, grouped the same way there. Style: background, primary, secondary and accent. Layout: aspect ratio, position and scale. Motion: duration, density, variation and intensity. Each change appears in the live preview straight away, and editing is free.
Flamethrower Stream runs 6 seconds by default, and you can set any length up to 60 seconds before you export. It loops seamlessly, so you can repeat it on your timeline for as long as the shot needs.
Yes. Set the background to Transparent, then export a PNG sequence for Premiere Pro, After Effects, DaVinci Resolve, Final Cut Pro or Figma: import the first frame as an image sequence and it drops onto a track above your footage with a straight alpha channel. Export WebM with a VP9 alpha channel for the web and for CapCut. MP4 has no alpha channel, so it keeps a solid color or image behind the animation.
Yes. Each download comes with a perpetual commercial license in your name for client work, ads and products, and you may sell the edited clip on stock footage sites. Reselling the preset itself as an editable template is not allowed.
A mid-air blast flashes and throws burning fragments outward on arcing paths, each one leaving a smoke trail that hangs in the sky.
Fires of different sizes burn across the ground in perspective, shrinking and dimming toward the horizon while dark smoke columns climb and drift with the wind.
A dust puff kicks out of an impact point in the direction you set, spitting stone chips and settling into a slow haze.
Flames climb from a stack of crossed logs glowing at their hearts, licking and leaning while the fire breathes in a warm pool of light.
Layered flame tongues lick upward from a hot white core, flickering at their cool edges while stray licks break off the top.
Flame tongues spiral up a narrow twisting funnel that leans and sways like a fire tornado tearing across a field.
A white flash blooms into a churning fireball that rises and cools into rolling black smoke while glowing debris arcs out.
A match swipes in and strikes: a spray of sparks and a sputtering sulfur flare with a puff of smoke, then it settles into a small steady flame with a blue base as the stick chars.