A ring of dust surges outward across the ground from a landing point in perspective, kicking up grit before settling into haze.
A dust puff kicks out of an impact point in the direction you set, spitting stone chips and settling into a slow haze.
Part of Backgrounds / VFX. New to this kind of graphic? Read VFX overlays: smoke, fire and lightning you can recolour.
A dust puff kicks out of an impact point in the direction you set, spitting stone chips and settling into a slow haze. It belongs to the Backgrounds / VFX category on velements, where you edit it in the browser and download it as a finished video file.
Every control in the editor, grouped the same way there. Style: background, primary, secondary and accent. Layout: aspect ratio, position and scale. Motion: duration, density, variation and intensity. Each change appears in the live preview straight away, and editing is free.
Bullet Dust Hit runs 2 seconds by default, and you can set any length up to 60 seconds before you export. It plays once from start to finish, so it drops straight onto a cut or an opening.
Yes. Set the background to Transparent, then export a PNG sequence for Premiere Pro, After Effects, DaVinci Resolve, Final Cut Pro or Figma: import the first frame as an image sequence and it drops onto a track above your footage with a straight alpha channel. Export WebM with a VP9 alpha channel for the web and for CapCut. MP4 has no alpha channel, so it keeps a solid color or image behind the animation.
Yes. Each download comes with a perpetual commercial license in your name for client work, ads and products, and you may sell the edited clip on stock footage sites. Reselling the preset itself as an editable template is not allowed.
A ring of dust surges outward across the ground from a landing point in perspective, kicking up grit before settling into haze.
A white flash blooms into a churning fireball that rises and cools into rolling black smoke while glowing debris arcs out.
Rapid side flashes fire on a cadence you set, each shot a different seeded shape with a hot core and a lazy drift of smoke.
A mid-air blast flashes and throws burning fragments outward on arcing paths, each one leaving a smoke trail that hangs in the sky.
Faceted rock chunks blast out of an impact point on ballistic arcs, bounce and settle on the ground while a dust cloud rolls outward.
An impact flash erupts into layered energy rings with ragged, broken edges racing outward at different speeds, split by a chromatic fringe while shards of energy scatter.
Grit, pebbles and puffs of dust trickle down from cracks along the top edge in uneven bursts, as if from a damaged ceiling.
Layered flame tongues lick upward from a hot white core, flickering at their cool edges while stray licks break off the top.