A steady stream of balls hops down a flight of steps, each tread giving a little under the weight and springing back once the ball has gone.
A coil spring arches over its own front foot and lands a step lower, over and over, while the staircase scrolls to keep it in frame.
Part of Kinetic & Satisfying Loops. New to this kind of graphic? Read Satisfying loops: pendulums, plinko and marble runs.
A coil spring arches over its own front foot and lands a step lower, over and over, while the staircase scrolls to keep it in frame. It belongs to the Kinetic & Satisfying Loops category on velements, where you edit it in the browser and download it as a finished video file.
Every control in the editor, grouped the same way there. Style: background, primary, secondary, accent and thickness. Layout: aspect ratio and count. Motion: duration and speed. Each change appears in the live preview straight away, and editing is free.
Slinky Spring Walk runs 9 seconds by default, and you can set any length up to 20 seconds before you export. It loops seamlessly, so you can repeat it on your timeline for as long as the shot needs.
Yes. Set the background to Transparent and export WebM with a VP9 alpha channel, then put it on a track above your footage. If your editor does not decode WebM alpha, transcode it once to an alpha codec it supports. MP4 has no alpha channel, so it keeps a solid color or image behind the animation.
Yes. Each download comes with a perpetual commercial license in your name for client work, ads and products, and you may sell the edited clip on stock footage sites. Reselling the preset itself as an editable template is not allowed.
A steady stream of balls hops down a flight of steps, each tread giving a little under the weight and springing back once the ball has gone.
Mixed balls lift out of the jumbled tubes one by one, arc over the row and drop into the empty tube that matches their colour, then scatter back to start.
Blocks ride a segmented belt past a row of pushers, each one punching its own colour down a drop hole, and the bins below rise as they fill.
A line of dominoes topples along a rolling ground line, each tile tipping into the next, and stands itself back up behind the wave.
Cut gears mesh tooth for tooth along a zig-zag shaft line, each wheel turning the other way at the ratio its tooth count demands.
A bank of cams on one shaft lifts a row of rods slightly out of step, so their tips carry a smooth wave along the machine and back again.
A scoop wheel picks marbles out of the pit, carries them up and over the top, and tips each one onto the return rail to roll all the way back.
Marbles roll down a stack of zig-zag ramps, drop to the rail below and ride a side lift back to the top, so the run never empties.