Hexagonal ice crystals branch across your letters from seeded points, the title chills to a frosted blue and tiny glints twinkle once it is frozen solid.
Ice crystals grow inward from every edge of the frame in branching six-fold patterns while a cold haze frosts over the border.
Part of Backgrounds / VFX. New to this kind of graphic? Read VFX overlays: smoke, fire and lightning you can recolour.
Ice crystals grow inward from every edge of the frame in branching six-fold patterns while a cold haze frosts over the border. It belongs to the Backgrounds / VFX category on velements, where you edit it in the browser and download it as a finished video file.
Every control in the editor, grouped the same way there. Style: background, primary, secondary and accent. Layout: aspect ratio and scale. Motion: duration, density, variation and intensity. Each change appears in the live preview straight away, and editing is free.
Frost Creep Edges runs 5 seconds by default, and you can set any length up to 60 seconds before you export. It plays once from start to finish, so it drops straight onto a cut or an opening.
Yes. Set the background to Transparent, then export a PNG sequence for Premiere Pro, After Effects, DaVinci Resolve, Final Cut Pro or Figma: import the first frame as an image sequence and it drops onto a track above your footage with a straight alpha channel. Export WebM with a VP9 alpha channel for the web and for CapCut. MP4 has no alpha channel, so it keeps a solid color or image behind the animation.
Yes. Each download comes with a perpetual commercial license in your name for client work, ads and products, and you may sell the edited clip on stock footage sites. Reselling the preset itself as an editable template is not allowed.
Hexagonal ice crystals branch across your letters from seeded points, the title chills to a frosted blue and tiny glints twinkle once it is frozen solid.
A slab of clear, cracked ice hangs along the top edge and melts: water beads slide down its face, swell into drops at the tips and fall away.
A low winter sun glares through icy haze inside a 22-degree halo ring, flanked by two rainbow-edged sundogs and crowned by an upper tangent arc, while diamond-dust crystals glint over a snowy tree line. The sky and landscape are drawn as a full scene.
Wind-driven snow tears across the frame as motion-blurred streaks in depth layers, while sheets of white haze gust through and briefly white out the view.
Rhythmic puffs of breath vapor are exhaled from a single point, billowing out in a short burst and dissipating quickly in the cold air, one breath every few seconds.
Crackling electric arcs crawl around the border of the frame in two strands, snapping between shapes as they race past each other.
Hailstones streak down and hit an unseen ground plane in perspective, bouncing a few times and kicking up tiny chips of ice before they settle and fade.
Flames burn all the way around a circle, every tongue leaning outward from a hot inner rim that glows through the centre.