Rust blooms open across a brushed steel plate from scattered points, darkening into crusty cores with pitting, flaking edges and runoff stains. The steel plate is the whole scene.
A white-hot stream of molten metal pours from a tilted crucible into an ingot mould, throwing sparks while a cooling crust drifts across the glowing pool.
Part of Backgrounds / VFX. New to this kind of graphic? Read VFX overlays: smoke, fire and lightning you can recolour.
A white-hot stream of molten metal pours from a tilted crucible into an ingot mould, throwing sparks while a cooling crust drifts across the glowing pool. It belongs to the Backgrounds / VFX category on velements, where you edit it in the browser and download it as a finished video file.
Every control in the editor, grouped the same way there. Style: background, primary, secondary and accent. Layout: aspect ratio and scale. Motion: duration, density, variation, speed and intensity. Each change appears in the live preview straight away, and editing is free.
Molten Metal Pour runs 6 seconds by default, and you can set any length up to 60 seconds before you export. It loops seamlessly, so you can repeat it on your timeline for as long as the shot needs.
Yes. Set the background to Transparent, then export a PNG sequence for Premiere Pro, After Effects, DaVinci Resolve, Final Cut Pro or Figma: import the first frame as an image sequence and it drops onto a track above your footage with a straight alpha channel. Export WebM with a VP9 alpha channel for the web and for CapCut. MP4 has no alpha channel, so it keeps a solid color or image behind the animation.
Yes. Each download comes with a perpetual commercial license in your name for client work, ads and products, and you may sell the edited clip on stock footage sites. Reselling the preset itself as an editable template is not allowed.
Rust blooms open across a brushed steel plate from scattered points, darkening into crusty cores with pitting, flaking edges and runoff stains. The steel plate is the whole scene.
A lit fuse burns along a curving cord, spitting sparks and puffs of smoke and leaving a charred line behind it as it runs out.
Two severed cable ends with frayed copper strands spit bursts of jagged electric arcs across the gap, flashing bright while molten droplets fall and a thin smoke curls up.
A pressurised jet of steam hisses out of a pipe, fans open, curls into turbulent eddies and lifts away as it dissolves.
A hot jet of streaking sparks sprays sideways, arcs down and skips off the floor. Industrial, gritty and loopable.
A flickering white-hot arc throws molten sparks down in a wide spray that bounces across the floor.
Faceted, cratered rocks tumble past at different depths, the near ones large and fast, the far ones small and hazy, all lit from one side over a starfield.
A full night beach scene: dark waves roll in under the stars and their foam edge glows electric blue as it spreads up the sand, then retreats and fades.