Wind-driven snow tears across the frame as motion-blurred streaks in depth layers, while sheets of white haze gust through and briefly white out the view.
Rhythmic puffs of breath vapor are exhaled from a single point, billowing out in a short burst and dissipating quickly in the cold air, one breath every few seconds.
Part of Backgrounds / VFX. New to this kind of graphic? Read VFX overlays: smoke, fire and lightning you can recolour.
Rhythmic puffs of breath vapor are exhaled from a single point, billowing out in a short burst and dissipating quickly in the cold air, one breath every few seconds. It belongs to the Backgrounds / VFX category on velements, where you edit it in the browser and download it as a finished video file.
Every control in the editor, grouped the same way there. Style: background, primary, secondary and accent. Layout: aspect ratio, position and scale. Motion: duration, density, variation and intensity. Each change appears in the live preview straight away, and editing is free.
Cold Breath Vapor runs 9 seconds by default, and you can set any length up to 60 seconds before you export. It loops seamlessly, so you can repeat it on your timeline for as long as the shot needs.
Yes. Set the background to Transparent, then export a PNG sequence for Premiere Pro, After Effects, DaVinci Resolve, Final Cut Pro or Figma: import the first frame as an image sequence and it drops onto a track above your footage with a straight alpha channel. Export WebM with a VP9 alpha channel for the web and for CapCut. MP4 has no alpha channel, so it keeps a solid color or image behind the animation.
Yes. Each download comes with a perpetual commercial license in your name for client work, ads and products, and you may sell the edited clip on stock footage sites. Reselling the preset itself as an editable template is not allowed.
Wind-driven snow tears across the frame as motion-blurred streaks in depth layers, while sheets of white haze gust through and briefly white out the view.
A slab of clear, cracked ice hangs along the top edge and melts: water beads slide down its face, swell into drops at the tips and fall away.
A pressurised jet of steam hisses out of a pipe, fans open, curls into turbulent eddies and lifts away as it dissolves.
A slab of snow breaks loose and slides down the slope, shattering into a billowing white powder cloud that surges across the frame.
Backlit dandelion seeds float across the frame on a gentle breeze, their fine parachute filaments glowing as they bob and tumble, with near seeds softly out of focus.
Faceted rock chunks blast out of an impact point on ballistic arcs, bounce and settle on the ground while a dust cloud rolls outward.
A towering wall of dust rolls in from the horizon toward the camera, churning as it grows until it swallows the frame, then thins to a lingering haze.
A smooth force-field bubble swells out of a flash on the ground, settles into a shimmering dome with a bright fresnel rim and drifting interference bands, and ripples where incoming shots strike it.