Grey shafts of distant rain hang below a low cloud base over rolling hills, slanting in the wind and drifting slowly across the landscape.
A sea of clouds flows slowly through a mountain range at sunrise: layered billows drift at different speeds around the peaks, their tops lit warm by a low sun while the far ridges fade into haze. The whole mountain scene is drawn.
Part of Backgrounds / VFX. New to this kind of graphic? Read VFX overlays: smoke, fire and lightning you can recolour.
A sea of clouds flows slowly through a mountain range at sunrise: layered billows drift at different speeds around the peaks, their tops lit warm by a low sun while the far ridges fade into haze. The whole mountain scene is drawn. It belongs to the Backgrounds / VFX category on velements, where you edit it in the browser and download it as a finished video file.
Every control in the editor, grouped the same way there. Style: background, primary, secondary and accent. Layout: aspect ratio and scale. Motion: duration, density, variation, speed and intensity. Each change appears in the live preview straight away, and editing is free.
Cloud Sea Inversion runs 20 seconds by default, and you can set any length up to 60 seconds before you export. It loops seamlessly, so you can repeat it on your timeline for as long as the shot needs.
Yes. Set the background to Transparent, then export a PNG sequence for Premiere Pro, After Effects, DaVinci Resolve, Final Cut Pro or Figma: import the first frame as an image sequence and it drops onto a track above your footage with a straight alpha channel. Export WebM with a VP9 alpha channel for the web and for CapCut. MP4 has no alpha channel, so it keeps a solid color or image behind the animation.
Yes. Each download comes with a perpetual commercial license in your name for client work, ads and products, and you may sell the edited clip on stock footage sites. Reselling the preset itself as an editable template is not allowed.
Grey shafts of distant rain hang below a low cloud base over rolling hills, slanting in the wind and drifting slowly across the landscape.
A long-exposure night sky: stars start as points and stretch into concentric arcs around the celestial pole above a dark ridge of hills and pines.
Faceted, cratered rocks tumble past at different depths, the near ones large and fast, the far ones small and hazy, all lit from one side over a starfield.
A full night beach scene: dark waves roll in under the stars and their foam edge glows electric blue as it spreads up the sand, then retreats and fades.
A glowing accretion disk swirls around a dark event horizon, its inner rings racing faster while light bends into an arch over the top.
A full moon climbs out of a forested horizon, glowing orange low in the sky, then the earth's shadow sweeps across its face and turns it a deep copper red while its halo reddens and more stars appear. The night landscape is drawn as a full scene.
A swell rises out of the sea, curls its lip over into a hollow barrel and crashes down in a burst of white spray, flying droplets and spreading foam.
A long-exposure night road curves toward a lit skyline: white headlight streams flow toward you in one carriageway while red taillights stream away in the other, under amber street lamps. The city scene is drawn in full.