A sand-coloured desert world turns under a thin hazy atmosphere: seas of wind-sculpted dune ridges, branching dry riverbeds and curved dust-storm fronts sweeping across the plains. Stars are drawn.
Magnetic loops brighten over a spotted red dwarf until a flare erupts and hurls a coronal mass ejection across space, which sweeps a nearby planet, lights its aurora and strips a glowing tail from its atmosphere. Stars are drawn over the background.
Part of Backgrounds / VFX. New to this kind of graphic? Read VFX overlays: smoke, fire and lightning you can recolour.
Magnetic loops brighten over a spotted red dwarf until a flare erupts and hurls a coronal mass ejection across space, which sweeps a nearby planet, lights its aurora and strips a glowing tail from its atmosphere. Stars are drawn over the background. It belongs to the Backgrounds / VFX category on velements, where you edit it in the browser and download it as a finished video file.
Every control in the editor, grouped the same way there. Style: background, primary, secondary and accent. Layout: aspect ratio and scale. Motion: duration, density, variation, speed and intensity. Each change appears in the live preview straight away, and editing is free.
Red Dwarf Stellar Flare runs 12 seconds by default, and you can set any length up to 60 seconds before you export. It plays once from start to finish, so it drops straight onto a cut or an opening.
Yes. Set the background to Transparent, then export a PNG sequence for Premiere Pro, After Effects, DaVinci Resolve, Final Cut Pro or Figma: import the first frame as an image sequence and it drops onto a track above your footage with a straight alpha channel. Export WebM with a VP9 alpha channel for the web and for CapCut. MP4 has no alpha channel, so it keeps a solid color or image behind the animation.
Yes. Each download comes with a perpetual commercial license in your name for client work, ads and products, and you may sell the edited clip on stock footage sites. Reselling the preset itself as an editable template is not allowed.
A sand-coloured desert world turns under a thin hazy atmosphere: seas of wind-sculpted dune ridges, branching dry riverbeds and curved dust-storm fronts sweeping across the plains. Stars are drawn.
A dark planet with a thin glowing atmosphere crosses a granulated, limb-darkened star while a brightness graph below dips in sync, computed from the disc overlap. Stars are drawn over the background.
A giant planet skims a blazing star whose glare fills the frame edge, its atmosphere stripped away into a long glowing comet-like tail of streaming, turbulent gas. Stars are drawn.
A water planet turns under a faster cloud layer: scattered volcanic island chains ringed by turquoise shallows, spiral storm systems, a shimmering sun glint sliding across the ocean and a blue atmosphere rim. Stars are drawn.
Seven worlds of different types circle a small granulated red dwarf in tight tilted orbits, their periods locked in near-integer resonance so the loop closes exactly, with soft pulses whenever neighbours line up. Stars are drawn over the background.
An eyeball planet locked to a red dwarf at the frame edge: a molten substellar lava sea, a dark drifting crust split by pulsing glowing seams, a frozen fractured night side and vapour streaming off the hot limb. Stars are drawn.
A full-frame fluid art loop: rings of glossy acrylic paint keep spreading out from a pour, each layer opening lacy cells where the colour beneath shows through, under a soft studio sheen.
A distant night barrage seen behind layered hilly ridgelines: sharp white-orange flashes pop up behind the hills, lighting the low cloud deck and the ridge silhouettes before fading to a red afterglow, while some hits raise dark smoke columns and faint tracers arc up. The whole scene is drawn and loops seamlessly.