Faceted, cratered rocks tumble past at different depths, the near ones large and fast, the far ones small and hazy, all lit from one side over a starfield.
Six generic worlds, from a cratered dwarf moon to a banded gas giant, arrive one after another in a row while the camera pulls back to keep them all in frame. Lit spheres with clouds, ice caps, rings and storms over a drawn starfield, with editable labels.
Part of Backgrounds / VFX. New to this kind of graphic? Read VFX overlays: smoke, fire and lightning you can recolour.
Six generic worlds, from a cratered dwarf moon to a banded gas giant, arrive one after another in a row while the camera pulls back to keep them all in frame. Lit spheres with clouds, ice caps, rings and storms over a drawn starfield, with editable labels. It belongs to the Backgrounds / VFX category on velements, where you edit it in the browser and download it as a finished video file.
Every control in the editor, grouped the same way there. Content: labels. Typography: label font. Style: background, primary, secondary, accent and text color. Layout: aspect ratio. Motion: duration, density and variation. Each change appears in the live preview straight away, and editing is free.
Planet Size Comparison runs 12 seconds by default, and you can set any length up to 60 seconds before you export. It plays once from start to finish, so it drops straight onto a cut or an opening.
Yes. Set the background to Transparent, then export a PNG sequence for Premiere Pro, After Effects, DaVinci Resolve, Final Cut Pro or Figma: import the first frame as an image sequence and it drops onto a track above your footage with a straight alpha channel. Export WebM with a VP9 alpha channel for the web and for CapCut. MP4 has no alpha channel, so it keeps a solid color or image behind the animation.
Yes. Each download comes with a perpetual commercial license in your name for client work, ads and products, and you may sell the edited clip on stock footage sites. Reselling the preset itself as an editable template is not allowed.
Faceted, cratered rocks tumble past at different depths, the near ones large and fast, the far ones small and hazy, all lit from one side over a starfield.
A capsule plunges through the upper atmosphere wrapped in a flickering plasma sheath that runs from white-hot orange to violet, shedding ablation sparks and a long ionised trail above a curved, city-lit planet horizon. The space scene is drawn.
A glowing accretion disk swirls around a dark event horizon, its inner rings racing faster while light bends into an arch over the top.
A particle-physics cloud chamber: thick straight alpha tracks, thin curling electron spirals and long cosmic-ray streaks condense out of drifting vapour at random, then spread and fade.
A comet glides over the stars with a glowing coma, a straight bluish ion tail streaming in knots and a broad curved dust tail shedding fine grains.
A slow drift through the large-scale structure of the universe: thousands of tiny galaxies strung along glowing gas filaments that meet at bright cluster nodes, layered in depth and fading into fog.
A sand-coloured desert world turns under a thin hazy atmosphere: seas of wind-sculpted dune ridges, branching dry riverbeds and curved dust-storm fronts sweeping across the plains. Stars are drawn.
A rust-coloured desert planet inspired by Mars, with craters, a long canyon and a polar cap, turns as a regional dust storm erupts and spreads until a billowing haze swallows the whole globe. Stars are drawn.